Daelise Seryu
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Posted - 2007.07.21 13:36:00 -
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A lot of good points. Though as far as punishment goes, Concord has some easy limitations. It's easy enough for even a suicide attacker to occassionally go ratting and keep themself at 0.1 security status, so there's not much of a problem staying in high security space. Their response time is near instant in some things and about half a minute (if at all) in some other cases. A person sometimes even has the opportunity to blow up a ship, dock for fifteen minutes, come back and do it again and Concord's pretty much going to just look the other way. Kill rights, while sometimes nice, really doesn't impress the whole idea that there's any kind of protection, just legalized vengeance. Flagging someone as a universal criminal (15 minutes free for all) for commiting the crime of shooting someone down would do more to discourage empire criminal activity. With as many occurences as there are of people shooting up rookie ships for giggles, I'd think that Concord, or at least the faction in control would be ready to blow anyone away in 1.0 at a blink. I've never actually seen someone shoot down someone else with drones in empire space, but if Concord's actually shooting at the drones, they're clearly missing the concept of drones. Why not just have defender missiles going at all times to punish errant missiles that may be fired...
But overall, the many people who've said it are right on the money. Undocking at all is taking a risk, no matter where it's at. A ship's not just a cargo bay, it's the insurance policy on the cargo, use it intelligently. Even horrible failiure or circumstance is a learning experience, never assume that something won't go wrong, assume it will and multiple times. Cargo scanning really isn't that big of a deal, after all, just looking at a ship by right clicking on it is effectively the same as asking what would it be worth in salvage or what could it potentially be equipped with that'll survive detonation. Plus, cargo scanning sometimes helps keep people alive. They know which ones aren't worth shooting down, so those people don't get shot pointlessly. Piracy is a valid and often lucrative trade, the game was designed that way.
And most importantly of all: exploitation of people's expectations is not something that game designers are going to combat, only exploitation of game/system unintended features. Piracy is intended in this game and unless it somehow involves another means of exploitation, like taking advantage of a bug in the system, it's just piracy.
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